Marc Godfrey Animator

Showing posts with label how to animate. Show all posts
Showing posts with label how to animate. Show all posts

Wednesday, 20 November 2013

Bloopers

Well, I don't quite know what happened here, but Zeitraffer (which I use to compose all my rendered images) didn't quite like my rendered files, and gave me this piece of weirdness.

Instead of deleting it, I thought I would share. There's something quite beautiful in its strangeness.


Wednesday, 8 May 2013

Animating a Flap Cycle

My last assignment with Animation Apprentice is to animate a flying bird. The flap cycle is surprisingly straight forward, the only complication comes when studying the actual motion of a bird's wing and making sure it's doing what a bird, does!

The rig isn't the best to use for close ups. It's quite geometric and low-poly, but the overall effect is very pleasing if the camera angle isn't too close.


Since the bird looks like a crow, I figured it was appropriate to go gothic with my shot. My murder of crows swoop in, and swoop out towards the moon. What do you think?

Tuesday, 26 March 2013

Horsey Horsey

On the Animation Apprentice course we're learning about Horse locomotion. At first, fear careered through my body, it looked REALLY fiddly and complicated, but I'm pleased to report...Tweren't at all bad, twas it not!

Once I got my head around the rig and understood the controls, it was really about making sure all the curves looked good and the cycle was working smoothly.

Here's my Walking Horse. What do you think?


My mind is constantly drifting to the dreaded question: How am I going to get a job? The end of the course with Animation Apprentice looms, which means I need to get my showreel up to scratch and good enough to show to a studio, and prove why they should take me on. Lots to do. CV and Linkedin profiles to sharpen!

And above all else...I need to come up with an idea to cohesively put a showreel together. Watch this space!

Friday, 15 March 2013

Some Mental Ray Renders to Salivate over...

On Wednesday, I posted a playblast of my latest Animation assignment, with Animation Apprentice. I've had a look at some renders, and have come up with these.

Don't they make the whole thing look so much better? When the scene is fully finished, I'll render the whole thing out properly, but until then, I'll leave you to drool over these...






Wednesday, 23 January 2013

Books for Animators

I hear all the time, from friends and colleagues, which are the best books for Animators?

The response tends to lean towards a response of "just google what you're looking for" - this is especially the prevalent answer, when asked for the best books to help understand Maya. Maya gets updated every year, so it makes sense to steer away from buying specific books to help with why-won't-keyframes-move-in-the-graph-editor questions.

There are LOADS of great books out there, that become like bibles for animators. Everything from Disney sketchbooks, to the ultimate Animator's Survival Kit, by Richard Williams. So...I made a page especially for them. Take a peek and let me know what you think: Books and Gifts for Animators